![]() ![]() Seriously, buy Pandemonium for this sort of thing. We played Tabloid once, didn't laugh once all session, and went back to Pandemonium with zero regrets. I would say this is the best concept of the whole lot - but it came out around the same time as Atlas Games' Pandemonium did, which is not only the exact same idea, it's so much better than Tabloid the latter seems like a waste of paper. Tabloid: You're playing reporters for a tabloid newspaper in a world where all the goofy headlines are real. Not inherently bad as a concept but a long way from original or compelling. Played a half dozen sessions and gave up on it. ![]() Jousting on flying robo-horses, an AI named Merlin handing out knightly quests, actual King Arthur come back from his nap and ruling a fair chunk of the galaxy, all the stuff you'd expect. Once and Future King: The Arthurian Mythos mashed up with a generic Space Opera setting. I'd never gotten to play MA back in the day and some of our group were big Gamma World fans so we were pretty enthusiastic to try this. They don't even have to pretend it's something else (eg Star Wars or Aliens) which helps some IMO. ![]() Metamorphosis Alpha To Omega: It's Metamorphosis Alpha running on the AE system. Think we played this one the most, I remember two story arcs that took the better part of six months. Also quite a lot of radical chimerical mods, ie blending DNA from animal species for reasons both pragmatic and cosmetic. It's kind of interesting just to see what the mid-90s thought were going to be the main "green" issues to come. Virtually everyone has genetic mods just to survive the environment, which has collapsed hard. Kromosome: Near-future bio/cyber-punk setting, emphasis on the "bio" part. Got one and a half sessions and one of the players ceremonially burned his copy afterward. Least inspired take on the concept I've ever seen, and rivals FFQ&C for my least favorite AE setting. Magitech: Urban arcana with all the usual suspects from D&D mashed into a modern world where industrial magic has replaced or augmented most tech. Got three sessions before we chucked it in favor of WEG d6 Star Wars. Starship combat system was broken somehow but I forget the details. Galactos Barrier: It's a Star Wars style space opera without the charm, with the Force replaced with the "music of the spheres" quite literally - the powers are all named after musical terms, and the saber blades are magical sound. Might be my least favorite of the AE settings, think we played two sessions and moved on. You could play humans or a fair variety of fae, all in a not-very-well-researched historical setting that didn't seem to take the impact magic and the actual supernatural would have on everyday Victorian life. Not a fresh concept even back then, but it played okay for a couple of missions.įor Faerie, Queen and Country: Victorian fantasy where all the period mania for "real fairies" is fact rather than fiction. Had a backstory involving two ancient races who'd seeded the stars with their leftover weaponry, one of them specializing in bioweapons who left behind a bunch of deathworld biomes, while the other was into hard-tech death machines in all shapes and sizes. Played every one of the settings at least a few times, let's see what I remember about my experience with them:īughunters: It was Aliens (specifically the second movie not the whole franchise, you're playing genetically augmented grunts) with a lot more enemy variety. If nothing else all us old grognards who've been gaming for 40+ years would have tangible rewards for our persistance without having to stick to a single campaign the whole time. There's something hypnotic about the idea of earning XP for yourself as a player that gradually earns you better starting PCs in future games regardless of system or setting, something I've otherwise only seen attempted (sort of) in Dream Park. Personally I rather liked the "character core" idea as a concept, but the execution here was fairly terrible. As others have said, it was decent enough game engine but "amazing" is hyperbole. I had the whole range at one point, in part due to a stupidly deep discount after one of the local toy liquidated their gaming department. ![]()
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